TEXARKANASAURUS
I'm a software developer that likes making stupid games as a hobby. I started off making text adventures in BASIC back in elementary school. Pretty much every adventure ended in a bear attack. I'm glad there weren't avenues to easily share those back then, because I would have made a lot of enemies. Once I learned Visual Basic, I finally made a graphical adventure worthy of my storytelling skills. I don't like to nutshell these things, but basically you played a monkey who had to run under a jumping alien so you could grab the bomb and blow everything up. I'm sure the monkey made it out fine. Call it a plothole if you want.
I wrote a point-and-click adventure game system for XNA back when that was cool, played around with DirectX and OpenGL for a bit, and then largely switched to Unity. I started this website to post some of my projects for posterity's sake. It's kind of like a blog, but instead of my ramblings, it's games!
I like drawing, which lends itself well to making "developer" game art. The background and logo for this site? All me. I know, that's two whole things! I also have a regular job writing software that nobody wants to hear about, so that's all I have to say about that.